Thomas Schmall is back from Japan and so we had a ‘Welcome Back’ diner last Thursday. Whilst having some Chinese food, we discussed our progress and brainstormed about the paddle redesign, menu and general presentation of the game. Finally we have got our Graphics visionary back, good you’re here again Thomas!
We have more or less finished the levels of our first graphical theme and next week we’ll start on new levels. A bit late perhaps, but still as a present for Sinterklaas: a screenshot. And keep in mind, this is a singleplayer level:)
Yesterday half of our team went to the Dutch Game Garden – to show the current state of Caromble. They are an organization that supports game developers in Holland and holds an Indie-Game festival called “Indigo” in May.
They liked our little baby – so here we go:
Caromble will be at Indigo in Utrecht on May 13 and 14 2011!
Indigo 2011 in Utrecht.
Come by and play our prototype level! Friday May 13 is invitation only. Saturday May 14 is open to everyone (who registered at their webpage). They expect 1.000 visitors, so we better deliver.
We will have to optimize our level a bit and make a list of features we definitely need. A little game menu might help for the presentation – hm, anything else? And I’m starting to think we might need business cards or flyers or something. Maybe a nice print of some of the concept art.